Report / Published 2026-10-31

Dark Souls 2 and 3 servers go dark with no restoration time

FromSoftware says the games' online servers are temporarily unavailable on all platforms because of a server issue, and it has not said when they will return.

An empty ruined stone bridge with broken battlements crosses a misty gorge at dusk, with a ruined keep on the cliff to the right and grey layered hills behind.
Conceptual editorial illustration; not a documentary photograph.

THE SHORT VERSION

  • FromSoftware announced that the game servers for Dark Souls 2 and Dark Souls 3 are temporarily unavailable on all platforms because of a server issue, with no restoration time given.
  • The outage takes away online features such as PvP invasions, summon signs and player messages, according to Eurogamer's description of what the servers carry.
  • GamesRadar notes the shutdown comes across all platforms and compares it with the 2022 outage, when Bandai Namco took all three Dark Souls games offline over a security vulnerability.

The announcement, and what it does not say

FromSoftware announced that the game servers for Dark Souls 2 and Dark Souls 3 will be temporarily unavailable on all platforms. Eurogamer quotes the studio's post: "Due to a server issue, the game servers for the following titles will be temporarily unavailable on all platforms." The two games are named in the same message.

The statement is short on the details players want. FromSoftware says it will provide updates once it has information about the server restoration time, and apologises for the inconvenience. Neither report gives a cause, a region breakdown or a date. GamesRadar notes that around eight hours had passed with no further update at the time of writing.

What the servers carry

Eurogamer describes what disappears when the servers go down: PvP invasions, summon signs and the in-game messages other players leave behind. Those are the features the games' online layer provides, and they are the reason an outage matters even to players who mostly play alone.

Neither report says whether the games remain playable offline, and neither discusses saves or progress. The cautious reading is that the single-player content is separate from the online services, but the articles do not state that explicitly, so it is not something this piece can assert. What is documented is the online side being unavailable. Eurogamer frames that list as a presumption rather than a studio statement. Its report says the outage presumably means the invasion, summon-sign and message features are unavailable for the time being, and it treats the absence of those notes as the visible sign of a game gone quiet. FromSoftware's own post names no feature at all.

The 2022 comparison

Both reports reach for the same precedent. Eurogamer recalls that in 2022, Bandai Namco took the servers for all three Dark Souls games offline because of a security vulnerability affecting the games. GamesRadar describes the same episode as a months-long outage and says the current shutdown is different in one respect: it covers all platforms rather than just PC.

That comparison is useful for expectations, not for diagnosis. The 2022 shutdown was tied to a specific security problem; this one is described only as a server issue. GamesRadar says FromSoftware offers no explanation of what the issue is, and notes the timing comes about a week after a wave of PHP vulnerabilities took down numerous sites and online services. The outlet raises that as context, not as a confirmed cause. The two outlets describe the earlier outage at different resolutions. GamesRadar says the PC servers for Dark Souls Remastered, Dark Souls 2 and Dark Souls 3 went dark for most of 2022 after security concerns, that all three eventually came back, and that co-op and invasion features were dead while they were gone. Eurogamer compresses the same episode into a single sentence about a security vulnerability affecting Dark Souls 3.

A rough week for the studio

The outage lands in a busy period for FromSoftware. GamesRadar points out that it comes right after the delay of The Duskbloods out of 2026, which the studio announced earlier this week. The site's file on that delay covers the stated reasons: final adjustments to game rules and balancing after the closed network test.

The two stories are separate, and neither report links them as cause and effect. What they share is a studio managing online infrastructure in public: a network test that ended early, a delay, and now two older games' servers going offline without a timetable. That pattern is the context a reader should keep, rather than a theory about what broke. GamesRadar adds a detail that complicates any simple explanation: separate server maintenance for Dark Souls 2 had only just come and gone a couple of days before the announcement. The outlet says that without an explanation from the studio, the timing of the outage cannot be read as a diagnosis.

What it means for players

For anyone planning to play either game online this weekend, the practical answer is that the services are down and there is no published return time. Eurogamer's summary of the features involved is the clearest guide to what is missing: invasions, co-op summons and messages. Players who want those should wait for the studio's update rather than assume a quick fix.

The site's other live-service files, including Destiny 2's unvaulting timeline and No Man's Sky's Forsaken update, show how differently studios communicate service changes: some publish dates and patch notes, others post a short message and go quiet. FromSoftware's message belongs to the second category so far.

What to watch for

The next signal is FromSoftware's own update on the restoration time. Until it appears, the useful checks are the studio's social accounts and the games' official channels, not third-party trackers that may simply be repeating the same post. Neither report suggests a workaround or a partial restoration.

The longer-term question is whether this outage changes how the studio handles older titles' online services. The 2022 episode ended with the servers returning, and GamesRadar's piece is explicit that it hopes this one does not repeat that duration. That is a hope, not a forecast, and the article does not pretend otherwise.

Sources & reporting limits

  1. Dark Souls 2 and Dark Souls 3's online servers are temporarily going dark, FromSoftware announces
  2. FromSoftware has ominous news: Dark Souls 2 and Dark Souls 3 are shutting down servers indefinitely, and I hope we don't see a repeat of 2022's massive outage
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